17 research outputs found
Non uniform (hyper/multi)coherence spaces
In (hyper)coherence semantics, proofs/terms are cliques in (hyper)graphs.
Intuitively, vertices represent results of computations and the edge relation
witnesses the ability of being assembled into a same piece of data or a same
(strongly) stable function, at arrow types. In (hyper)coherence semantics, the
argument of a (strongly) stable functional is always a (strongly) stable
function. As a consequence, comparatively to the relational semantics, where
there is no edge relation, some vertices are missing. Recovering these vertices
is essential for the purpose of reconstructing proofs/terms from their
interpretations. It shall also be useful for the comparison with other
semantics, like game semantics. In [BE01], Bucciarelli and Ehrhard introduced a
so called non uniform coherence space semantics where no vertex is missing. By
constructing the co-free exponential we set a new version of this last
semantics, together with non uniform versions of hypercoherences and
multicoherences, a new semantics where an edge is a finite multiset. Thanks to
the co-free construction, these non uniform semantics are deterministic in the
sense that the intersection of a clique and of an anti-clique contains at most
one vertex, a result of interaction, and extensionally collapse onto the
corresponding uniform semantics.Comment: 32 page
An Abstract Approach to Stratification in Linear Logic
We study the notion of stratification, as used in subsystems of linear logic
with low complexity bounds on the cut-elimination procedure (the so-called
light logics), from an abstract point of view, introducing a logical system in
which stratification is handled by a separate modality. This modality, which is
a generalization of the paragraph modality of Girard's light linear logic,
arises from a general categorical construction applicable to all models of
linear logic. We thus learn that stratification may be formulated independently
of exponential modalities; when it is forced to be connected to exponential
modalities, it yields interesting complexity properties. In particular, from
our analysis stem three alternative reformulations of Baillot and Mazza's
linear logic by levels: one geometric, one interactive, and one semantic
Thick Subtrees, Games and Experiments
Abstract. We relate the dynamic semantics (games, dealing with interactions) and the static semantics (dealing with results of interactions) of linear logic with polarities, in the spirit of Timeless Game
Évaluation de la pertinence des prescriptions du paracétamol injectable au service d'accueil et d'urgences du C.H. de Rodez
TOULOUSE3-BU Santé-Centrale (315552105) / SudocSudocFranceF
Simulation d'économies monétaires : invariance de la consistance des stocks et des flux dans un style monadique
International audienceAn agent-based simulation of a monetary economy as a whole should be stock-flow consistent [7]. We aim at providing a compile-time verification of the preservation of this invariant by the computation. We guarantee this invariant by wrapping the accounting operations in a monad. Our objective is to increase the confidence in the SFCness of an existing complex simulation with a minimal refactoring of code
An Abstract Approach to Stratification in Linear Logic
Abstract We study the notion of stratification, as used in subsystems of linear logic with low complexity bounds on the cut-elimination procedure (the so-called "light" subsystems), from an abstract point of view, introducing a logical system in which stratification is handled by a separate modality. This modality, which is a generalization of the paragraph modality of Girard's light linear logic, arises from a general categorical construction applicable to all models of linear logic. We thus learn that stratification may be formulated independently of exponential modalities; when it is forced to be connected to exponential modalities, it yields interesting complexity properties. In particular, from our analysis stem three alternative reformulations of Baillot and Mazza's linear logic by levels: one geometric, one interactive, and one semantic